1 vote
closed
DK: Sigil of Haunted Dreams has wrong proc chance

Description

 
Okay, this one is my fault. I completely missed this when I was doing my work.

Sigil of Haunted Dreams is currently modeled as having a 100% chance on use of BS or HS to add 173 crit rating for 10 seconds.

According to wowhead, the proc only has a 15% chance to occur. No cooldown is mentioned there but it may have the standard 45s internal cooldown.

Shazear, I'd write a patch for this but I don't know how this would affect the sigil code you wrote since it's general purpose and I'd probably just end up hard-coding in a definition like I did originally.

References:
http://www.wowhead.com/?spell=60826

File Attachments


Closed Aug 8 2009 at 2:01 AM  by Shazear

Closing old Fixed defects.... Esp. since there's been quite a few builds since these were marked fixed. Any new instances of those issues should be created in new defects.


Comments

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Soraia wrote Jun 19 2009 at 3:15 PM
Patch applied.

Soraia wrote May 29 2009 at 9:57 PM
Attached dkhaunteddreams.patch fixes this issue by:
1. Hard-coding a condition for the Sigil of Haunted Dreams special effect.
2. Changing the chance in StatsSpecialEffects for Trigger.BloodStrikeOrHeartStrikeHit to 1f.

Soraia wrote May 22 2009 at 8:44 PM
That would explain why manually changing the proc chance in my local copy didn't result in a large change for the sigil's rating.

Bloodysorc wrote May 22 2009 at 8:15 PM
In StatsSpecialEffects --> getSpecialEffects :
case Trigger.BloodStrikeOrHeartStrikeHit:
trigger = (rotation.BloodStrike + rotation.HeartStrike) / rotation.curRotationDuration;
chance = 0.15f;
break;
I hard-coded the 15% chance in the DPSDK model, even though I shouldn't've

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