Hello, I'm playing WoW in Korean Server. I've recently met this Rawr stuff and I think it's really cool. I thank to guys who update this thing.
But I'm having a trouble understanding the options and values given. I'm playing a protection paladin and I mainly look into tank items. I noticed there's three values calculated(survival, mitigation, threat), but that's all I know.
I know threat means more threat or more damage, but survival and mitigation seems quiet vague to me. And since I can't understand these values, I also can't understand ranking system. I found that each value's given points vary when I change ranking system,
but I can't figure out what that means.
First I thought mitigation means an actual decrease in damage taken and survival means an increase in expected time before death. The reason I thought like this is the fact that health is only converted into survival and dodge/parry is only converted into
mitigation. But I found that health is also converted into mitigation in Tankpoints mode and dodge/parry is also converted into survival in Burst Time mode. This made me completely confused.
I don't know this kind of question is appropriate in this forum, but I really need help. Please explain to me what survival, mitigation and each ranking system means. For example, in ProtWarr mode, which side of tanking is more valued and which side is less
valued? If I increase the mitigation scale, do I give more value in avoidance or in armor?
Sorry for my flawed English. I'll be waiting for your kind tutoring.