This project is read-only.


Rawr.Retribution is a tool to help Retribution Paladins choose and optimize their gear, from brand new 85s, to endgame raiders.

Current Status

This model is currently Partially-functional, maintained by Caromina, and you should not rely on it for your gear choices in Cataclysm yet. 

Fully working:

  • Damage numbers for all skills
  • Buffs / Talents in general (Exceptions see below)

Partitially working:

  • AoE Rotation (Targets are averaged out for now)

Non working / Known Issues:

  • Mana usage
  • Avenging Wrath
  • Heroism / Bloodlust

Options Pane

Seal => What seal will be used.

Inquisition·refreshed·below·X·sec => Below X seconds it will refresh inquisition as soon as you have enough holy power.

HP·used·for·inquisition => Holy power used to refresh inquisition.

Wait·for·Crusader·Strike·if·CD·< => If the CD of CS is < X sec, it will wait and cast CS instead of casting a filler.

Display Statsgraph => DPS change chart depending on - 100 ... 0 ... +100 of the most important stats.

Frequently Asked Questions

Recent Changes

Rawr 4.1.0:
- First Changeset, mostly adaption of new skills
- Gems copied from DPSWar, DPS Breakdown changes
- Old Code removed and attack table fix
- Removal of old code and some bugfixes
- Rearranged Additive / Multiplicative
- Added T11 support
- Damage values mostly done, some old code removed
- HighestStat support, Crusader Glyph and a bugfix of additive and multiplicative stats rearrangement from yesterday
- Cleared up the simulation for better performance, some damage fixes
- First raw draft of rotation
- Inqusition handling, reorganizing some code
- Removal of old code
- Migrated to Root
- Further removal of old code and some improvements
- Unused option removed
- Fixed Ret's options pane constructions back to the standard for all models, the DataContext stuff wasn't being assigned correctly
- More options removed
- Removed the Bloodlust checkbox from the Options Pane, tied the Ret back end to trigger this from a user actually selecting the buff (or it's equivalent)
- Bosshandler useage
- Updated Gemming Templates to include Cogs
- Forgot to add the spell crit buff as default
- Crit fix
Rawr 4.0.20b:
- No significant changes
Rawr 4.0.19b:
- No significant changes
Rawr 4.0.18b:
- No significant changes
Rawr 4.0.17b:
- Split out active and passive abilities into separate classes
- removed conflicting abilities class
- Fixed stats for Tauren, blood elf and human paladin
- Still need stam and spirit for dwarf and draenei
- Updated more Paladin Base Stats
Rawr 4.0.16b:
- Added a couple of exploritory classes for setting up a state manager
- Added a static constants class for a central location for coefficients, etc, for easy maintenance
Rawr 4.0.15b:
- The model still doesn't work but it at least doesn't crash on load character now
Rawr 4.0.14b:
- No Significant Changes
Rawr 4.0.13b:
- No Significant Changes
Rawr 4.0.12b:
- No Significant Changes
Rawr 4.0.11b:
- No Significant Changes
Rawr 4.0.10b:
- No Significant Changes

Last edited Jun 25, 2011 at 12:36 AM by Caromina, version 36


Astrylian Jun 28, 2010 at 7:21 AM 
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